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INI File  |  2005-09-14  |  17KB  |  461 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.280000
  4. fDecay=0.970000
  5. fVideoEchoZoom=0.999991
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=1
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.411715
  23. fWaveSmoothing=0.900000
  24. fWaveParam=-0.180000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.008149
  30. fShader=1.000000
  31. zoom=0.999999
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.000000
  41. wave_g=0.000000
  42. wave_b=0.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.920000
  50. ib_size=0.000000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=1
  71. wavecode_0_scaling=0.999998
  72. wavecode_0_smoothing=0.000000
  73. wavecode_0_r=0.400000
  74. wavecode_0_g=0.400000
  75. wavecode_0_b=0.650000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=sample=sqrt(sample);
  78. wave_0_per_point2=
  79. wave_0_per_point3=v1=.2*(3.1415*sample-q6)+.5*cos(.62831*sample+q6*.1);
  80. wave_0_per_point4=dv1=.62831-.5*sin(.62831*sample+.1*q6)*.62831;
  81. wave_0_per_point5=coef=1.5*sin(v1);
  82. wave_0_per_point6=dcoef=1.5*cos(v1)*dv1;
  83. wave_0_per_point7=
  84. wave_0_per_point8=v2=coef*6.2831*sample-cos(6.2831*coef)-.1*q6;
  85. wave_0_per_point9=dv2=dcoef*6.2831*sample+6.2831*coef+sin(6.2831*coef)*6.2831*dcoef;
  86. wave_0_per_point10=
  87. wave_0_per_point11=ddx=.708*sample*(cos(v2)-sin(v2)*dv2);
  88. wave_0_per_point12=ddy=.708*sample*(sin(v2)+cos(v2)*dv2);
  89. wave_0_per_point13=
  90. wave_0_per_point14=tanx=-ddy;
  91. wave_0_per_point15=tany=ddx;
  92. wave_0_per_point16=
  93. wave_0_per_point17=v3=sqr(sample);
  94. wave_0_per_point18=v4=pow(1-sample,.75);
  95. wave_0_per_point19=
  96. wave_0_per_point20=v5=.003*sin(sqr(sample)*360);
  97. wave_0_per_point21=offsetX=-(.05+v5)*v3*tanx*v4;
  98. wave_0_per_point22=offsetY=-(.05+v5)*v3*tany*v4;
  99. wave_0_per_point23=
  100. wave_0_per_point24=x=.5+.708*sample*cos(v2)+offsetX;
  101. wave_0_per_point25=y=.5+.708*sample*sin(v2)+offsetY;
  102. wave_0_per_point26=a=sqr(sample);
  103. wave_0_per_point27=
  104. wave_0_per_point28=y=(y-.5)*1.2+.5;
  105. wave_0_per_point29=
  106. wave_0_per_point30=hue=abs( cos( .87*(6.2831*sample-time)+.653+sin(2.65*(6.2831*sample-time)+.1) ) );
  107. wave_0_per_point31=h=6*hue;
  108. wave_0_per_point32=sw1=below(h,1); sw2=(1-sw1)*below(h,2); sw3=(1-sw1)*(1-sw2)*below(h,3); sw4=(1-sw1)*(1-sw2)*(1-sw3)*below(h,4);
  109. wave_0_per_point33=sw6=above(h,5); sw5=(1-sw1)*(1-sw2)*(1-sw3)*(1-sw4)*(1-sw6);
  110. wave_0_per_point34=r=sw1+sw2*(2-h)+sw5*(h-4)+sw6;
  111. wave_0_per_point35=g=sw1*h+sw2+sw3+sw4*(4-h);
  112. wave_0_per_point36=b=sw3*(h-2)+sw4+sw5+sw6*(6-h);
  113. wavecode_1_enabled=1
  114. wavecode_1_samples=512
  115. wavecode_1_sep=0
  116. wavecode_1_bSpectrum=0
  117. wavecode_1_bUseDots=0
  118. wavecode_1_bDrawThick=1
  119. wavecode_1_bAdditive=1
  120. wavecode_1_scaling=0.999998
  121. wavecode_1_smoothing=0.000000
  122. wavecode_1_r=0.400000
  123. wavecode_1_g=0.400000
  124. wavecode_1_b=0.650000
  125. wavecode_1_a=1.000000
  126. wave_1_per_point1=sample=sqrt(sample);
  127. wave_1_per_point2=
  128. wave_1_per_point3=v1=.2*(3.1415*sample-q6)+.5*cos(.62831*sample+q6*.1);
  129. wave_1_per_point4=dv1=.62831-.5*sin(.62831*sample+.1*q6)*.62831;
  130. wave_1_per_point5=coef=1.5*sin(v1);
  131. wave_1_per_point6=dcoef=1.5*cos(v1)*dv1;
  132. wave_1_per_point7=
  133. wave_1_per_point8=v2=coef*6.2831*sample-cos(6.2831*coef)-.1*q6;
  134. wave_1_per_point9=dv2=dcoef*6.2831*sample+6.2831*coef+sin(6.2831*coef)*6.2831*dcoef;
  135. wave_1_per_point10=
  136. wave_1_per_point11=ddx=.708*sample*(cos(v2)-sin(v2)*dv2);
  137. wave_1_per_point12=ddy=.708*sample*(sin(v2)+cos(v2)*dv2);
  138. wave_1_per_point13=
  139. wave_1_per_point14=tanx=-ddy;
  140. wave_1_per_point15=tany=ddx;
  141. wave_1_per_point16=
  142. wave_1_per_point17=v3=sqr(sample);
  143. wave_1_per_point18=v4=pow(1-sample,.75);
  144. wave_1_per_point19=v5=.003*sin(sqr(sample)*360);
  145. wave_1_per_point20=offsetX=(.05+v5)*v3*tanx*v4;
  146. wave_1_per_point21=offsetY=(.05+v5)*v3*tany*v4;
  147. wave_1_per_point22=
  148. wave_1_per_point23=x=.5+.708*sample*cos(v2)+offsetX;
  149. wave_1_per_point24=y=.5+.708*sample*sin(v2)+offsetY;
  150. wave_1_per_point25=a=sqr(sample);
  151. wave_1_per_point26=
  152. wave_1_per_point27=y=(y-.5)*1.2+.5;
  153. wave_1_per_point28=
  154. wave_1_per_point29=hue=abs( cos( .87*(6.2831*sample-time)+.653+sin(2.65*(6.2831*sample-time)+.1) ) );
  155. wave_1_per_point30=h=6*hue;
  156. wave_1_per_point31=sw1=below(h,1); sw2=(1-sw1)*below(h,2); sw3=(1-sw1)*(1-sw2)*below(h,3); sw4=(1-sw1)*(1-sw2)*(1-sw3)*below(h,4);
  157. wave_1_per_point32=sw6=above(h,5); sw5=(1-sw1)*(1-sw2)*(1-sw3)*(1-sw4)*(1-sw6);
  158. wave_1_per_point33=r=sw1+sw2*(2-h)+sw5*(h-4)+sw6;
  159. wave_1_per_point34=g=sw1*h+sw2+sw3+sw4*(4-h);
  160. wave_1_per_point35=b=sw3*(h-2)+sw4+sw5+sw6*(6-h);
  161. wavecode_2_enabled=1
  162. wavecode_2_samples=512
  163. wavecode_2_sep=0
  164. wavecode_2_bSpectrum=0
  165. wavecode_2_bUseDots=0
  166. wavecode_2_bDrawThick=0
  167. wavecode_2_bAdditive=1
  168. wavecode_2_scaling=0.999998
  169. wavecode_2_smoothing=0.000000
  170. wavecode_2_r=0.400000
  171. wavecode_2_g=0.400000
  172. wavecode_2_b=0.650000
  173. wavecode_2_a=1.000000
  174. wave_2_per_point1=sample=sqrt(sample);
  175. wave_2_per_point2=
  176. wave_2_per_point3=v1=.2*(3.1415*sample-q6)+.5*cos(.62831*sample+q6*.1);
  177. wave_2_per_point4=dv1=.62831-.5*sin(.62831*sample+.1*q6)*.62831;
  178. wave_2_per_point5=coef=1.5*sin(v1);
  179. wave_2_per_point6=dcoef=1.5*cos(v1)*dv1;
  180. wave_2_per_point7=
  181. wave_2_per_point8=v2=coef*6.2831*sample-cos(6.2831*coef)-.1*q6;
  182. wave_2_per_point9=dv2=dcoef*6.2831*sample+6.2831*coef+sin(6.2831*coef)*6.2831*dcoef;
  183. wave_2_per_point10=
  184. wave_2_per_point11=ddx=.708*sample*(cos(v2)-sin(v2)*dv2);
  185. wave_2_per_point12=ddy=.708*sample*(sin(v2)+cos(v2)*dv2);
  186. wave_2_per_point13=
  187. wave_2_per_point14=tanx=-ddy;
  188. wave_2_per_point15=tany=ddx;
  189. wave_2_per_point16=
  190. wave_2_per_point17=v3=sqr(sample);
  191. wave_2_per_point18=v4=pow(1-sample,.75);
  192. wave_2_per_point19=
  193. wave_2_per_point20=random=-.5+rand(1000)*.001;
  194. wave_2_per_point21=offsetX=.1*v3*tanx*v4*random;
  195. wave_2_per_point22=offsetY=.1*v3*tany*v4*random;
  196. wave_2_per_point23=
  197. wave_2_per_point24=x=.5+.708*sample*cos(v2)+offsetX;
  198. wave_2_per_point25=y=.5+.708*sample*sin(v2)+offsetY;
  199. wave_2_per_point26=a=.5*sqr(sample);
  200. wave_2_per_point27=
  201. wave_2_per_point28=y=(y-.5)*1.2+.5;
  202. wave_2_per_point29=
  203. wave_2_per_point30=hue=abs( cos( .87*(6.2831*sample-time)+.653+sin(2.65*(6.2831*sample-time)+.1) ) );
  204. wave_2_per_point31=h=6*hue;
  205. wave_2_per_point32=sw1=below(h,1); sw2=(1-sw1)*below(h,2); sw3=(1-sw1)*(1-sw2)*below(h,3); sw4=(1-sw1)*(1-sw2)*(1-sw3)*below(h,4);
  206. wave_2_per_point33=sw6=above(h,5); sw5=(1-sw1)*(1-sw2)*(1-sw3)*(1-sw4)*(1-sw6);
  207. wave_2_per_point34=r=sw1+sw2*(2-h)+sw5*(h-4)+sw6;
  208. wave_2_per_point35=g=sw1*h+sw2+sw3+sw4*(4-h);
  209. wave_2_per_point36=b=sw3*(h-2)+sw4+sw5+sw6*(6-h);
  210. wavecode_3_enabled=0
  211. wavecode_3_samples=512
  212. wavecode_3_sep=0
  213. wavecode_3_bSpectrum=0
  214. wavecode_3_bUseDots=1
  215. wavecode_3_bDrawThick=1
  216. wavecode_3_bAdditive=1
  217. wavecode_3_scaling=0.999998
  218. wavecode_3_smoothing=0.000000
  219. wavecode_3_r=0.400000
  220. wavecode_3_g=0.400000
  221. wavecode_3_b=0.650000
  222. wavecode_3_a=1.000000
  223. shapecode_0_enabled=1
  224. shapecode_0_sides=30
  225. shapecode_0_additive=1
  226. shapecode_0_thickOutline=0
  227. shapecode_0_textured=1
  228. shapecode_0_x=0.500000
  229. shapecode_0_y=0.500000
  230. shapecode_0_rad=1.864136
  231. shapecode_0_ang=3.141593
  232. shapecode_0_tex_ang=0.000000
  233. shapecode_0_tex_zoom=0.451117
  234. shapecode_0_r=0.800000
  235. shapecode_0_g=0.100000
  236. shapecode_0_b=0.800000
  237. shapecode_0_a=1.000000
  238. shapecode_0_r2=0.000000
  239. shapecode_0_g2=0.000000
  240. shapecode_0_b2=0.000000
  241. shapecode_0_a2=0.000000
  242. shapecode_0_border_r=1.000000
  243. shapecode_0_border_g=1.000000
  244. shapecode_0_border_b=1.000000
  245. shapecode_0_border_a=0.000000
  246. shape_0_per_frame1=r=1-abs( cos( .87*(6.2831*sample-time)+.653+sin(2.65*(6.2831*sample-time)+.1) ) );
  247. shape_0_per_frame2=g=1-abs( cos( .87*(6.2831*sample-time)+.653+cos(2.65*(6.2831*sample-time)+.1) ) );
  248. shape_0_per_frame3=b=1-abs( sin( .87*(6.2831*sample-time)+.653+cos(2.65*(6.2831*sample-time)+.1) ) );
  249. shape_0_per_frame4=
  250. shape_0_per_frame5=
  251. shape_0_per_frame6=
  252. shape_0_per_frame7=numBeats=numBeats+q8;
  253. shape_0_per_frame8=a=.1;
  254. shapecode_1_enabled=1
  255. shapecode_1_sides=3
  256. shapecode_1_additive=1
  257. shapecode_1_thickOutline=0
  258. shapecode_1_textured=0
  259. shapecode_1_x=0.500000
  260. shapecode_1_y=0.500000
  261. shapecode_1_rad=0.234353
  262. shapecode_1_ang=0.000000
  263. shapecode_1_tex_ang=0.000000
  264. shapecode_1_tex_zoom=0.999998
  265. shapecode_1_r=1.000000
  266. shapecode_1_g=0.300000
  267. shapecode_1_b=0.100000
  268. shapecode_1_a=1.000000
  269. shapecode_1_r2=0.000000
  270. shapecode_1_g2=0.000000
  271. shapecode_1_b2=0.000000
  272. shapecode_1_a2=0.000000
  273. shapecode_1_border_r=1.000000
  274. shapecode_1_border_g=1.000000
  275. shapecode_1_border_b=1.000000
  276. shapecode_1_border_a=0.000000
  277. shape_1_per_frame1=numBeats=numBeats+q8;
  278. shape_1_per_frame2=ang=(-time+numBeats%10)*.6283;
  279. shape_1_per_frame3=
  280. shape_1_per_frame4=coef=1.5*sin(-q6*.2+.5*cos(q6*.1));
  281. shape_1_per_frame5=ang=cos(6.2831*coef)+q6*.1+coef*q8+(frame%2)*3.1415;
  282. shape_1_per_frame6=
  283. shape_1_per_frame7=rad=if(below(q5,.1), .25-.25*sqrt((.1-q5)*10), .25 );
  284. shapecode_2_enabled=1
  285. shapecode_2_sides=4
  286. shapecode_2_additive=1
  287. shapecode_2_thickOutline=0
  288. shapecode_2_textured=1
  289. shapecode_2_x=0.500000
  290. shapecode_2_y=0.500000
  291. shapecode_2_rad=0.100000
  292. shapecode_2_ang=0.000000
  293. shapecode_2_tex_ang=0.000000
  294. shapecode_2_tex_zoom=1.488854
  295. shapecode_2_r=1.000000
  296. shapecode_2_g=1.000000
  297. shapecode_2_b=1.000000
  298. shapecode_2_a=1.000000
  299. shapecode_2_r2=1.000000
  300. shapecode_2_g2=1.000000
  301. shapecode_2_b2=1.000000
  302. shapecode_2_a2=0.000000
  303. shapecode_2_border_r=1.000000
  304. shapecode_2_border_g=1.000000
  305. shapecode_2_border_b=1.000000
  306. shapecode_2_border_a=0.000000
  307. shape_2_per_frame1=sample=q5;
  308. shape_2_per_frame2=
  309. shape_2_per_frame3=rad=.2*sqrt(sample);
  310. shape_2_per_frame4=c=(frame%2);
  311. shape_2_per_frame5=sides=c*30+(1-c)*4;
  312. shape_2_per_frame6=ang=125.662*sample;
  313. shape_2_per_frame7=
  314. shape_2_per_frame8=v1=.2*(3.1415*sample-q6)+.5*cos(.62831*sample+q6*.1);
  315. shape_2_per_frame9=dv1=.62831-.5*sin(.62831*sample+.1*q6)*.62831;
  316. shape_2_per_frame10=coef=1.5*sin(v1);
  317. shape_2_per_frame11=dcoef=1.5*cos(v1)*dv1;
  318. shape_2_per_frame12=
  319. shape_2_per_frame13=v2=coef*6.2831*sample-cos(6.2831*coef)-.1*q6;
  320. shape_2_per_frame14=dv2=dcoef*6.2831*sample+6.2831*coef+sin(6.2831*coef)*6.2831*dcoef;
  321. shape_2_per_frame15=
  322. shape_2_per_frame16=ddx=.708*sample*(cos(v2)-sin(v2)*dv2);
  323. shape_2_per_frame17=ddy=.708*sample*(sin(v2)+cos(v2)*dv2);
  324. shape_2_per_frame18=
  325. shape_2_per_frame19=tanx=-ddy;
  326. shape_2_per_frame20=tany=ddx;
  327. shape_2_per_frame21=
  328. shape_2_per_frame22=v3=sqr(sample);
  329. shape_2_per_frame23=v4=pow(1-sample,.75);
  330. shape_2_per_frame24=
  331. shape_2_per_frame25=random=.4-.8*rand(1000)*.001;
  332. shape_2_per_frame26=offsetX=.1*v3*tanx*v4*random;
  333. shape_2_per_frame27=offsetY=.1*v3*tany*v4*random;
  334. shape_2_per_frame28=
  335. shape_2_per_frame29=x=.5+.708*sample*cos(v2)+offsetX;
  336. shape_2_per_frame30=y=.5+.708*sample*sin(v2)+offsetY;
  337. shape_2_per_frame31=a=sqr(sample);
  338. shape_2_per_frame32=
  339. shape_2_per_frame33=y=(y-.5)*1.2+.5;
  340. shape_2_per_frame34=
  341. shape_2_per_frame35=hue=1-abs( cos( .87*(6.2831*sample-time)+.653+sin(2.65*(6.2831*sample-time)+.1) ) );
  342. shape_2_per_frame36=h=6*hue;
  343. shape_2_per_frame37=sw1=below(h,1); sw2=(1-sw1)*below(h,2); sw3=(1-sw1)*(1-sw2)*below(h,3); sw4=(1-sw1)*(1-sw2)*(1-sw3)*below(h,4);
  344. shape_2_per_frame38=sw6=above(h,5); sw5=(1-sw1)*(1-sw2)*(1-sw3)*(1-sw4)*(1-sw6);
  345. shape_2_per_frame39=r=sw1+sw2*(2-h)+sw5*(h-4)+sw6;
  346. shape_2_per_frame40=g=sw1*h+sw2+sw3+sw4*(4-h);
  347. shape_2_per_frame41=b=sw3*(h-2)+sw4+sw5+sw6*(6-h);
  348. shapecode_3_enabled=1
  349. shapecode_3_sides=4
  350. shapecode_3_additive=1
  351. shapecode_3_thickOutline=0
  352. shapecode_3_textured=1
  353. shapecode_3_x=0.500000
  354. shapecode_3_y=0.500000
  355. shapecode_3_rad=0.100000
  356. shapecode_3_ang=0.000000
  357. shapecode_3_tex_ang=3.141593
  358. shapecode_3_tex_zoom=1.488856
  359. shapecode_3_r=1.000000
  360. shapecode_3_g=1.000000
  361. shapecode_3_b=1.000000
  362. shapecode_3_a=1.000000
  363. shapecode_3_r2=1.000000
  364. shapecode_3_g2=1.000000
  365. shapecode_3_b2=1.000000
  366. shapecode_3_a2=0.000000
  367. shapecode_3_border_r=1.000000
  368. shapecode_3_border_g=1.000000
  369. shapecode_3_border_b=1.000000
  370. shapecode_3_border_a=0.000000
  371. shape_3_per_frame1=sample=q5;
  372. shape_3_per_frame2=
  373. shape_3_per_frame3=rad=.1+.1*rand(100)*.01;
  374. shape_3_per_frame4=ang=6.2831*rand(1000)*.001;
  375. shape_3_per_frame5=
  376. shape_3_per_frame6=v1=.2*(3.1415*sample-q6)+.5*cos(.62831*sample+q6*.1);
  377. shape_3_per_frame7=dv1=.62831-.5*sin(.62831*sample+.1*q6)*.62831;
  378. shape_3_per_frame8=coef=1.5*sin(v1);
  379. shape_3_per_frame9=dcoef=1.5*cos(v1)*dv1;
  380. shape_3_per_frame10=
  381. shape_3_per_frame11=v2=coef*6.2831*sample-cos(6.2831*coef)-.1*q6;
  382. shape_3_per_frame12=dv2=dcoef*6.2831*sample+6.2831*coef+sin(6.2831*coef)*6.2831*dcoef;
  383. shape_3_per_frame13=
  384. shape_3_per_frame14=ddx=.708*sample*(cos(v2)-sin(v2)*dv2);
  385. shape_3_per_frame15=ddy=.708*sample*(sin(v2)+cos(v2)*dv2);
  386. shape_3_per_frame16=
  387. shape_3_per_frame17=tanx=-ddy;
  388. shape_3_per_frame18=tany=ddx;
  389. shape_3_per_frame19=
  390. shape_3_per_frame20=v3=sqr(sample);
  391. shape_3_per_frame21=v4=pow(1-sample,.75);
  392. shape_3_per_frame22=
  393. shape_3_per_frame23=random=-.4+.8*rand(1000)*.001;
  394. shape_3_per_frame24=offsetX=.1*v3*tanx*v4*random;
  395. shape_3_per_frame25=offsetY=.1*v3*tany*v4*random;
  396. shape_3_per_frame26=
  397. shape_3_per_frame27=x=.5+.708*sample*cos(v2)+offsetX;
  398. shape_3_per_frame28=y=.5+.708*sample*sin(v2)+offsetY;
  399. shape_3_per_frame29=a=sqr(sample);
  400. shape_3_per_frame30=
  401. shape_3_per_frame31=y=(y-.5)*1.2+.5;
  402. shape_3_per_frame32=
  403. shape_3_per_frame33=hue=rand(1000)*.001;
  404. shape_3_per_frame34=h=6*hue;
  405. shape_3_per_frame35=sw1=below(h,1); sw2=(1-sw1)*below(h,2); sw3=(1-sw1)*(1-sw2)*below(h,3); sw4=(1-sw1)*(1-sw2)*(1-sw3)*below(h,4);
  406. shape_3_per_frame36=sw6=above(h,5); sw5=(1-sw1)*(1-sw2)*(1-sw3)*(1-sw4)*(1-sw6);
  407. shape_3_per_frame37=r=sw1+sw2*(2-h)+sw5*(h-4)+sw6;
  408. shape_3_per_frame38=g=sw1*h+sw2+sw3+sw4*(4-h);
  409. shape_3_per_frame39=b=sw3*(h-2)+sw4+sw5+sw6*(6-h);
  410. shape_3_per_frame40=
  411. shape_3_per_frame41=angl=6.2831*rand(1000)*.001;
  412. shape_3_per_frame42=radd=.1+.4*rand(100)*.01;
  413. shape_3_per_frame43=x=.5+radd*cos(angl);
  414. shape_3_per_frame44=y=.5+radd*sin(angl);
  415. shape_3_per_frame45=
  416. shape_3_per_frame46=a=1-q7*q7;
  417. per_frame_1=// -------------------------------- beat detection code ----------------------------------
  418. per_frame_2=sure=if(equal(sure,0),.5,sure);
  419. per_frame_3=interval=if(equal(interval,0),.7*FPS,interval);
  420. per_frame_4=avginterval=if(equal(avginterval,0),.7*FPS,avginterval);
  421. per_frame_5=lockinterval=if(equal(lockinterval,0),.7*FPS,lockinterval );
  422. per_frame_6=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat);
  423. per_frame_7=dbass=(bass-pbass)*FPS;
  424. per_frame_8=beat=below(dbass,0)*above(pdbass,0)*above(bass,.95*avgbass)*above(frame-lastbeat,FPS/3);
  425. per_frame_9=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5),
  426. per_frame_10=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996);
  427. per_frame_11=sure=max(.5,sure);
  428. per_frame_12=avgbass=.995*avgbass+.005*bass;
  429. per_frame_13=maxdbass=max(maxdbass*.999,dbass);
  430. per_frame_14=maxdbass=min(200,maxdbass);
  431. per_frame_15=maxdbass=max(.02,maxdbass);
  432. per_frame_16=interval=if(beat*below(frame-lastbeat,1.8*interval), ((frame-lastbeat)*.25+.75*interval),interval);
  433. per_frame_17=lastbeat=if((1-force)*beat+equal(lastbeat+interval,frame),frame,lastbeat);
  434. per_frame_18=avginterval=if(beat,.9*avginterval+.1*interval, avginterval);
  435. per_frame_19=lockinterval=if(beat,.9*lockinterval+.1*avginterval,lockinterval);
  436. per_frame_20=pbass=bass;
  437. per_frame_21=pdbass=dbass;
  438. per_frame_22=bpm=60*FPS*.3333*( ((2*(1-sure))/interval)+((2*sure)/avginterval)+(1/lockinterval) );
  439. per_frame_23=phase=min( (frame-lastbeat)/(.333*(2*sure*avginterval+2*(1-sure)*interval+lockinterval)), 1 );
  440. per_frame_24=beat=if(equal(phase,0),1,beat);
  441. per_frame_25=interval=min(interval,.7*FPS);
  442. per_frame_26=avginterval=min(avginterval,.7*FPS);
  443. per_frame_27=lockinterval=min(lockinterval,.7*FPS);
  444. per_frame_28=// ----------------------------------------------------------------------------------------------
  445. per_frame_29=
  446. per_frame_30=q8=beat;
  447. per_frame_31=q7=phase;
  448. per_frame_32=
  449. per_frame_33=timescale=.3;
  450. per_frame_34=
  451. per_frame_35=mytime=if(equal(mytime,0),103,mytime);
  452. per_frame_36=mytime=mytime+timescale/FPS+timescale*beat*min(60/bpm,1);
  453. per_frame_37=
  454. per_frame_38=q6=mytime;
  455. per_frame_39=warp=0;
  456. per_frame_40=zoom=1.0015;
  457. per_frame_41=decay=.97;
  458. per_frame_42=
  459. per_frame_43=q5=time*.2-int(time*.2);
  460. per_frame_44=
  461.